![]() ![]() I've written books that are only dialogue. ![]() The other part of it that was cool was I could be wordy in the panel description, not that I had to worry about that, but it was a message to And when you look at the dialogue, I always thought dialogue was my strength and setting is not. You can't have them talking this much." So I had to streamline my own writing and it made me a better writer. Some of the first pages of the scripts I sent in to my editors they came back like "you cannot have 15 panels on a page. DC set me up with some fabulously good trainers. So I read as many comics and graphic novels as I could. I guess I always have that mentality of "you give me a challenge I'm going to rise to the occasion." There were so many things I learned along the way, but in terms of the writing, it's crazy hard. You go from the young adult publishing to a world of comic book publishing and working with DC Comics. ![]() It's not just a move from prose to graphic novels it's a new culture. I did do a lot of preparation and research. You're well known for your prose stories and now you're making the jump to the graphic novel/comic world. ![]()
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